discordbot/cogs/giveaways_cog.py

828 lines
34 KiB
Python

import discord
from discord.ext import commands, tasks
from discord import app_commands, ui
import datetime
import asyncio
import random
import re # For parsing duration
import json
import os
import aiofiles # Import aiofiles
import aiofiles.os
import discord_oauth
GIVEAWAY_DATA_FILE = "data/giveaways.json"
DATA_DIR = "data"
# --- Helper Functions ---
async def get_nitro_status_oauth(user: discord.User | discord.Member) -> bool | None:
"""Return True if user has Nitro according to OAuth info, False if not, None if unknown."""
token = await discord_oauth.get_token(str(user.id))
if not token:
return None
try:
user_info = await discord_oauth.get_user_info(token)
except Exception:
return None
return user_info.get("premium_type", 0) in (1, 2)
# --- Additional Helper Functions ---
async def is_user_nitro_like(
user: discord.User | discord.Member, bot: commands.Bot = None
) -> bool:
"""Heuristically check if a user has Nitro, falling back to OAuth if available."""
nitro_oauth = await get_nitro_status_oauth(user)
if nitro_oauth is not None:
return nitro_oauth
# Fetch the full user object to get banner information
if bot:
try:
fetched_user = await bot.fetch_user(user.id)
user = fetched_user
except discord.NotFound:
pass # Use the original user object if fetch fails
if isinstance(user, discord.Member): # Member object has guild-specific avatar
# Check guild avatar first, then global avatar
if user.guild_avatar and user.guild_avatar.is_animated():
return True
if user.avatar and user.avatar.is_animated():
return True
elif user.avatar and user.avatar.is_animated(): # User object
return True
return user.banner is not None
# --- UI Views and Buttons ---
class GiveawayEnterButton(ui.Button["GiveawayEnterView"]):
def __init__(self, cog_ref):
super().__init__(
label="Enter Giveaway",
style=discord.ButtonStyle.green,
custom_id="giveaway_enter_button",
)
self.cog: GiveawaysCog = cog_ref # Store a reference to the cog
async def callback(self, interaction: discord.Interaction):
giveaway = self.cog._get_giveaway_by_message_id(interaction.message.id)
if not giveaway or giveaway.get("ended", False):
await interaction.response.send_message(
"This giveaway has ended or is no longer active.", ephemeral=True
)
# Optionally disable the button on the message if possible
self.disabled = True
await interaction.message.edit(view=self.view)
return
if giveaway["is_nitro_giveaway"] or giveaway.get("exclude_nitro_users"):
nitro_status = await get_nitro_status_oauth(interaction.user)
if nitro_status is None:
await interaction.response.send_message(
"Please authenticate with /auth so I can verify your Nitro status before entering.",
ephemeral=True,
)
return
if giveaway["is_nitro_giveaway"] and not nitro_status:
await interaction.response.send_message(
"This is a Nitro-exclusive giveaway, and your account does not appear to have Nitro.",
ephemeral=True,
)
return
if giveaway.get("exclude_nitro_users") and nitro_status:
await interaction.response.send_message(
"Nitro users are excluded from this giveaway.",
ephemeral=True,
)
return
if interaction.user.id in giveaway["participants"]:
await interaction.response.send_message(
"You have already entered this giveaway!", ephemeral=True
)
else:
giveaway["participants"].add(interaction.user.id)
await self.cog.save_giveaways() # Save after participant update
await interaction.response.send_message(
"You have successfully entered the giveaway!", ephemeral=True
)
# Update participant count in embed if desired (optional)
# embed = interaction.message.embeds[0]
# embed.set_field_at(embed.fields.index(...) or create new field, name="Participants", value=str(len(giveaway["participants"])))
# await interaction.message.edit(embed=embed)
class GiveawayEnterView(ui.View):
def __init__(
self, cog: "GiveawaysCog", timeout=None
): # Timeout=None for persistent
super().__init__(timeout=timeout)
self.cog = cog
self.add_item(GiveawayEnterButton(cog_ref=self.cog))
class GiveawayRerollButton(ui.Button["GiveawayEndView"]):
def __init__(self, cog_ref, original_giveaway_message_id: int):
super().__init__(
label="Reroll Winner",
style=discord.ButtonStyle.blurple,
custom_id=f"giveaway_reroll_button:{original_giveaway_message_id}",
)
self.cog: GiveawaysCog = cog_ref
self.original_giveaway_message_id = original_giveaway_message_id
async def callback(self, interaction: discord.Interaction):
# For reroll, we need to find the *original* giveaway data, which might not be in active_giveaways anymore.
# We'll need to load it from the JSON file or have a separate store for ended giveaways.
# For simplicity now, let's assume we can find it or it's passed appropriately.
# This custom_id parsing is a common pattern for persistent buttons with dynamic data.
# msg_id_str = interaction.data["custom_id"].split(":")[1]
# original_msg_id = int(msg_id_str)
# Find the giveaway data (this might need adjustment based on how ended giveaways are stored)
# We'll search all giveaways loaded, including those marked "ended"
giveaway_data = self.cog._get_giveaway_by_message_id(
self.original_giveaway_message_id, search_all=True
)
if not giveaway_data:
await interaction.response.send_message(
"Could not find the data for this giveaway to reroll.", ephemeral=True
)
return
if not interaction.user.guild_permissions.manage_guild:
await interaction.response.send_message(
"You don't have permission to reroll winners.", ephemeral=True
)
return
await interaction.response.defer(ephemeral=True) # Acknowledge
participants_ids = list(giveaway_data.get("participants", []))
if not participants_ids:
await interaction.followup.send(
"There were no participants in this giveaway to reroll from.",
ephemeral=True,
)
return
# Fetch user objects for participants
entrants_users = []
for user_id in participants_ids:
user = interaction.guild.get_member(user_id)
if not user: # Try fetching if not in cache or left server
try:
user = await self.cog.bot.fetch_user(user_id)
except discord.NotFound:
continue # Skip if user cannot be found
if user and not user.bot:
if giveaway_data.get("is_nitro_giveaway") or giveaway_data.get(
"exclude_nitro_users"
):
nitro_status = await get_nitro_status_oauth(user)
if nitro_status is None:
continue
if giveaway_data.get("is_nitro_giveaway") and not nitro_status:
continue
if giveaway_data.get("exclude_nitro_users") and nitro_status:
continue
entrants_users.append(user)
if not entrants_users:
await interaction.followup.send(
"No eligible participants found for a reroll (e.g., after Nitro check or if users left).",
ephemeral=True,
)
return
num_winners = giveaway_data.get("num_winners", 1)
new_winners_list = []
if len(entrants_users) <= num_winners:
new_winners_list = list(entrants_users)
else:
new_winners_list = random.sample(entrants_users, num_winners)
if new_winners_list:
winner_mentions = ", ".join(w.mention for w in new_winners_list)
# Announce in the original giveaway channel
original_channel = self.cog.bot.get_channel(giveaway_data["channel_id"])
if original_channel:
await original_channel.send(
f"🔄 Reroll for **{giveaway_data['prize']}**! Congratulations {winner_mentions}, you are the new winner(s)!"
)
await interaction.followup.send(
f"Reroll successful. New winner(s) announced in {original_channel.mention}.",
ephemeral=True,
)
else:
await interaction.followup.send(
"Reroll successful, but I couldn't find the original channel to announce.",
ephemeral=True,
)
else:
await interaction.followup.send(
"Could not select any new winners in the reroll.", ephemeral=True
)
class GiveawayEndView(ui.View):
def __init__(
self, cog: "GiveawaysCog", original_giveaway_message_id: int, timeout=None
): # Timeout=None for persistent
super().__init__(timeout=timeout)
self.cog = cog
self.add_item(
GiveawayRerollButton(
cog_ref=self.cog,
original_giveaway_message_id=original_giveaway_message_id,
)
)
class GiveawaysCog(commands.Cog, name="Giveaways"):
"""Cog for managing giveaways"""
gway = app_commands.Group(name="gway", description="Giveaway related commands")
def __init__(self, bot: commands.Bot):
self.bot = bot
self.active_giveaways = []
self.all_loaded_giveaways = [] # To keep ended ones for reroll lookup
# Structure:
# {
# "message_id": int,
# "channel_id": int,
# "guild_id": int,
# "prize": str,
# "end_time": datetime.datetime, # Stored as ISO string in JSON
# "num_winners": int,
# "creator_id": int,
# "participants": set(), # Store user_ids. Stored as list in JSON.
# "is_nitro_giveaway": bool,
# "exclude_nitro_users": bool,
# "ended": bool
# }
# Ensure data directory exists before loading/saving
asyncio.create_task(self._ensure_data_dir_exists()) # Run asynchronously
asyncio.create_task(self.load_giveaways()) # Run asynchronously
self.check_giveaways_loop.start()
# Persistent views are added in setup_hook
async def cog_load(
self,
): # Changed from setup_hook to cog_load for better timing with bot ready
asyncio.create_task(self._restore_views())
async def _restore_views(self):
await self.bot.wait_until_ready()
print("Re-adding persistent giveaway views...")
temp_loaded_giveaways = [] # Use a temporary list for loading
try:
async with aiofiles.open(GIVEAWAY_DATA_FILE, mode="r") as f:
content = await f.read()
if not content: # Handle empty file case
giveaways_data_for_views = []
else:
giveaways_data_for_views = await self.bot.loop.run_in_executor(
None, json.loads, content
)
for gw_data in giveaways_data_for_views:
# We only need to re-add views for messages that should have them
is_ended = gw_data.get("ended", False)
# Check if end_time is in the past if "ended" flag isn't perfectly reliable
end_time_dt = datetime.datetime.fromisoformat(gw_data["end_time"])
if not is_ended and end_time_dt > datetime.datetime.now(
datetime.timezone.utc
):
# Active giveaway, re-add EnterView
self.bot.add_view(
GiveawayEnterView(cog=self),
message_id=gw_data["message_id"],
)
elif is_ended or end_time_dt <= datetime.datetime.now(
datetime.timezone.utc
):
# Ended giveaway, re-add EndView (with Reroll button)
self.bot.add_view(
GiveawayEndView(
cog=self,
original_giveaway_message_id=gw_data["message_id"],
),
message_id=gw_data["message_id"],
)
temp_loaded_giveaways.append(
gw_data
) # Keep track for _get_giveaway_by_message_id
print(
f"Attempted to re-add views for {len(temp_loaded_giveaways)} giveaways."
)
except FileNotFoundError:
print("No giveaway data file found, skipping view re-adding.")
except json.JSONDecodeError:
print(
"Error decoding giveaway data file. Starting with no active giveaways."
)
except Exception as e:
print(f"Error re-adding persistent views: {e}")
async def _ensure_data_dir_exists(self):
try:
await aiofiles.os.makedirs(
DATA_DIR, exist_ok=True
) # Use aiofiles.os for async mkdir, exist_ok handles if it already exists
except Exception as e:
print(f"Error ensuring data directory {DATA_DIR} exists: {e}")
def cog_unload(self):
self.check_giveaways_loop.cancel()
async def load_giveaways(self): # Make async
self.active_giveaways = []
self.all_loaded_giveaways = []
try:
async with aiofiles.open(GIVEAWAY_DATA_FILE, mode="r") as f:
content = await f.read()
if not content: # Handle empty file case
giveaways_data = []
else:
giveaways_data = await self.bot.loop.run_in_executor(
None, json.loads, content
)
now = datetime.datetime.now(datetime.timezone.utc)
for gw_data in giveaways_data:
gw_data["end_time"] = datetime.datetime.fromisoformat(
gw_data["end_time"]
)
gw_data["participants"] = set(gw_data.get("participants", []))
gw_data.setdefault("is_nitro_giveaway", False)
gw_data.setdefault("exclude_nitro_users", False)
gw_data.setdefault(
"ended", gw_data["end_time"] <= now
) # Set ended if time has passed
self.all_loaded_giveaways.append(
gw_data.copy()
) # Store all for reroll lookup
if not gw_data["ended"]:
self.active_giveaways.append(gw_data)
print(
f"Loaded {len(self.all_loaded_giveaways)} total giveaways ({len(self.active_giveaways)} active)."
)
except FileNotFoundError:
print("Giveaway data file not found. Starting with no active giveaways.")
except json.JSONDecodeError:
print(
"Error decoding giveaway data file. Starting with no active giveaways."
)
except Exception as e:
print(f"An unexpected error occurred loading giveaways: {e}")
async def save_giveaways(self): # Make async
# Save all giveaways (from self.all_loaded_giveaways or by merging active and ended)
# This ensures that "ended" status and participant lists are preserved.
try:
# Create a unified list to save, ensuring all giveaways are present
# and active_giveaways reflects the most current state for those not yet ended.
# Create a dictionary of active giveaways by message_id for quick updates
active_map = {gw["message_id"]: gw for gw in self.active_giveaways}
giveaways_to_save = []
# Iterate through all_loaded_giveaways to maintain the full history
for gw_hist in self.all_loaded_giveaways:
# If this giveaway is also in active_map, it means it's still active
# or just ended in the current session. Use the version from active_map
# as it might have newer participant data before being marked ended.
if gw_hist["message_id"] in active_map:
current_version = active_map[gw_hist["message_id"]]
saved_gw = current_version.copy()
else: # It's an older, ended giveaway not in the current active list
saved_gw = gw_hist.copy()
saved_gw["end_time"] = saved_gw["end_time"].isoformat()
saved_gw["participants"] = list(saved_gw["participants"])
giveaways_to_save.append(saved_gw)
# Add any brand new giveaways from self.active_giveaways not yet in self.all_loaded_giveaways
# This case should ideally be handled by adding to both lists upon creation.
# For robustness:
all_saved_ids = {gw["message_id"] for gw in giveaways_to_save}
for gw_active in self.active_giveaways:
if gw_active["message_id"] not in all_saved_ids:
new_gw_to_save = gw_active.copy()
new_gw_to_save["end_time"] = new_gw_to_save["end_time"].isoformat()
new_gw_to_save["participants"] = list(
new_gw_to_save["participants"]
)
giveaways_to_save.append(new_gw_to_save)
# Also add to all_loaded_giveaways for next time
self.all_loaded_giveaways.append(gw_active.copy())
# Offload json.dumps to executor
json_string_to_save = await self.bot.loop.run_in_executor(
None, json.dumps, giveaways_to_save, indent=4
)
async with aiofiles.open(GIVEAWAY_DATA_FILE, mode="w") as f:
await f.write(json_string_to_save)
# print(f"Saved {len(giveaways_to_save)} giveaways to disk.")
except Exception as e:
print(f"Error saving giveaways: {e}")
def _get_giveaway_by_message_id(self, message_id: int, search_all: bool = False):
"""Helper to find a giveaway by its message ID."""
source_list = self.all_loaded_giveaways if search_all else self.active_giveaways
for giveaway in source_list:
if giveaway["message_id"] == message_id:
return giveaway
return None
def parse_duration(self, duration_str: str) -> datetime.timedelta | None:
"""Parses a duration string (e.g., "1d", "3h", "30m", "1w") into a timedelta."""
match = re.fullmatch(r"(\d+)([smhdw])", duration_str.lower())
if not match:
return None
value, unit = int(match.group(1)), match.group(2)
if unit == "s":
return datetime.timedelta(seconds=value)
elif unit == "m":
return datetime.timedelta(minutes=value)
elif unit == "h":
return datetime.timedelta(hours=value)
elif unit == "d":
return datetime.timedelta(days=value)
elif unit == "w":
return datetime.timedelta(weeks=value)
return None
@gway.command(name="create", description="Create a new giveaway.")
@app_commands.describe(
prize="What is the prize?",
duration="How long should the giveaway last? (e.g., 10m, 1h, 2d, 1w)",
winners="How many winners? (default: 1)",
nitro_giveaway="Is this a Nitro-only giveaway? (OAuth verification)",
exclude_nitro="Exclude Nitro users from entering?",
)
@app_commands.checks.has_permissions(manage_guild=True)
async def create_giveaway_slash(
self,
interaction: discord.Interaction,
prize: str,
duration: str,
winners: int = 1,
nitro_giveaway: bool = False,
exclude_nitro: bool = False,
):
"""Slash command to create a giveaway using buttons."""
parsed_duration = self.parse_duration(duration)
if not parsed_duration:
await interaction.response.send_message(
"Invalid duration format. Use s, m, h, d, w (e.g., 10m, 1h, 2d).",
ephemeral=True,
)
return
if winners < 1:
await interaction.response.send_message(
"Number of winners must be at least 1.", ephemeral=True
)
return
end_time = datetime.datetime.now(datetime.timezone.utc) + parsed_duration
embed = discord.Embed(
title=f"🎉 Giveaway: {prize} 🎉",
description=f"Click the button below to enter!\n"
f"Ends: {discord.utils.format_dt(end_time, style='R')} ({discord.utils.format_dt(end_time, style='F')})\n"
f"Winners: {winners}",
color=discord.Color.gold(),
)
if nitro_giveaway:
embed.description += "\n*This is a Nitro-exclusive giveaway!*"
if exclude_nitro:
embed.description += "\n*Users with Nitro are excluded from entering.*"
embed.set_footer(
text=f"Giveaway started by {interaction.user.display_name}. Entries: 0"
) # Initial entry count
await interaction.response.send_message("Creating giveaway...", ephemeral=True)
view = GiveawayEnterView(cog=self)
giveaway_message = await interaction.channel.send(embed=embed, view=view)
giveaway_data = {
"message_id": giveaway_message.id,
"channel_id": interaction.channel.id,
"guild_id": interaction.guild.id,
"prize": prize,
"end_time": end_time,
"num_winners": winners,
"creator_id": interaction.user.id,
"participants": set(),
"is_nitro_giveaway": nitro_giveaway,
"exclude_nitro_users": exclude_nitro,
"ended": False,
}
self.active_giveaways.append(giveaway_data)
self.all_loaded_giveaways.append(
giveaway_data.copy()
) # Also add to the comprehensive list
self.save_giveaways()
await interaction.followup.send(
f"Giveaway for '{prize}' created successfully!", ephemeral=True
)
@tasks.loop(seconds=30)
async def check_giveaways_loop(self):
now = datetime.datetime.now(datetime.timezone.utc)
giveaways_processed_in_this_run = False
# Iterate over a copy of active_giveaways for safe removal/modification
for giveaway_data in list(self.active_giveaways):
if giveaway_data["ended"] or now < giveaway_data["end_time"]:
continue # Skip already ended or not yet due
giveaways_processed_in_this_run = True
giveaway_data["ended"] = True # Mark as ended
channel = self.bot.get_channel(giveaway_data["channel_id"])
if not channel:
print(
f"Error: Could not find channel {giveaway_data['channel_id']} for giveaway {giveaway_data['message_id']}"
)
# Remove from active_giveaways directly as it can't be processed
self.active_giveaways = [
gw
for gw in self.active_giveaways
if gw["message_id"] != giveaway_data["message_id"]
]
continue
try:
message = await channel.fetch_message(giveaway_data["message_id"])
except discord.NotFound:
print(
f"Error: Could not find message {giveaway_data['message_id']} in channel {channel.id}"
)
self.active_giveaways = [
gw
for gw in self.active_giveaways
if gw["message_id"] != giveaway_data["message_id"]
]
continue
except discord.Forbidden:
print(
f"Error: Bot lacks permissions to fetch message {giveaway_data['message_id']} in channel {channel.id}"
)
# Cannot process, but keep it in active_giveaways for now, maybe perms will be fixed.
# Or decide to remove it. For now, skip.
continue
# Fetch participants from the giveaway data
entrants_users = []
for user_id in giveaway_data["participants"]:
# Ensure user is still in the guild for Nitro check if applicable
member = channel.guild.get_member(user_id) # Use guild from channel
user_to_check = member if member else await self.bot.fetch_user(user_id)
if not user_to_check:
continue # User not found
if user_to_check.bot:
continue
if giveaway_data["is_nitro_giveaway"] or giveaway_data.get(
"exclude_nitro_users"
):
nitro_status = await get_nitro_status_oauth(user_to_check)
if nitro_status is None:
continue
if giveaway_data["is_nitro_giveaway"] and not nitro_status:
continue
if giveaway_data.get("exclude_nitro_users") and nitro_status:
continue
entrants_users.append(user_to_check)
winners_list = []
if entrants_users:
if len(entrants_users) <= giveaway_data["num_winners"]:
winners_list = list(entrants_users)
else:
winners_list = random.sample(
entrants_users, giveaway_data["num_winners"]
)
winner_mentions_str = (
", ".join(w.mention for w in winners_list) if winners_list else "None"
)
if winners_list:
await channel.send(
f"Congratulations {winner_mentions_str}! You won **{giveaway_data['prize']}**!"
)
else:
await channel.send(
f"The giveaway for **{giveaway_data['prize']}** has ended, but there were no eligible participants."
)
new_embed = message.embeds[0]
new_embed.description = f"Giveaway ended!\nWinners: {winner_mentions_str}"
new_embed.color = discord.Color.dark_grey()
new_embed.set_footer(text="Giveaway has concluded.")
end_view = GiveawayEndView(
cog=self, original_giveaway_message_id=giveaway_data["message_id"]
)
try:
await message.edit(embed=new_embed, view=end_view)
except discord.Forbidden:
print(
f"Error: Bot lacks permissions to edit message for {giveaway_data['message_id']}"
)
except discord.HTTPException as e:
print(
f"Error editing giveaway message {giveaway_data['message_id']}: {e}"
)
# Remove from active_giveaways after processing
self.active_giveaways = [
gw
for gw in self.active_giveaways
if gw["message_id"] != giveaway_data["message_id"]
]
if giveaways_processed_in_this_run:
self.save_giveaways()
@check_giveaways_loop.before_loop
async def before_check_giveaways_loop(self):
await self.bot.wait_until_ready()
@gway.command(
name="rollmanual",
description="Manually roll a winner from a message (for old giveaways or specific cases).",
)
@app_commands.describe(
message_id="The ID of the message (giveaway or any message with reactions).",
winners="How many winners to pick? (default: 1)",
emoji="Emoji for reaction-based roll (if not a button giveaway, default: 🎉)",
)
@app_commands.checks.has_permissions(manage_guild=True)
async def manual_roll_giveaway_slash(
self,
interaction: discord.Interaction,
message_id: str,
winners: int = 1,
emoji: str = "🎉",
):
if winners < 1:
await interaction.response.send_message(
"Number of winners must be at least 1.", ephemeral=True
)
return
try:
msg_id = int(message_id)
except ValueError:
await interaction.response.send_message(
"Invalid Message ID format. It should be a number.", ephemeral=True
)
return
await interaction.response.defer(ephemeral=True)
# Try to find if this message_id corresponds to a known giveaway
giveaway_info = self._get_giveaway_by_message_id(msg_id, search_all=True)
entrants = set() # Store user objects
message_to_roll = None
try:
message_to_roll = await interaction.channel.fetch_message(msg_id)
except (discord.NotFound, discord.Forbidden):
# Try searching all channels if not found or no perms in current
for chan in interaction.guild.text_channels:
try:
message_to_roll = await chan.fetch_message(msg_id)
if message_to_roll:
break
except (discord.NotFound, discord.Forbidden):
continue
if not message_to_roll:
await interaction.followup.send(
f"Could not find message with ID `{msg_id}` in this server or I lack permissions.",
ephemeral=True,
)
return
if giveaway_info and "participants" in giveaway_info:
# Use stored participants if available (from button-based system)
for user_id in giveaway_info["participants"]:
user = interaction.guild.get_member(
user_id
) or await self.bot.fetch_user(user_id)
if user and not user.bot:
if giveaway_info.get("is_nitro_giveaway") or giveaway_info.get(
"exclude_nitro_users"
):
nitro_status = await get_nitro_status_oauth(user)
if nitro_status is None:
continue
if giveaway_info.get("is_nitro_giveaway") and not nitro_status:
continue
if giveaway_info.get("exclude_nitro_users") and nitro_status:
continue
entrants.add(user)
if not entrants:
await interaction.followup.send(
f"Found giveaway data for message `{msg_id}`, but no eligible stored participants.",
ephemeral=True,
)
return
else:
# Fallback to reactions if no participant data or not a known giveaway
reaction_found = False
for reaction in message_to_roll.reactions:
if str(reaction.emoji) == emoji:
reaction_found = True
async for user in reaction.users():
if not user.bot:
if giveaway_info and (
giveaway_info.get("is_nitro_giveaway")
or giveaway_info.get("exclude_nitro_users")
):
nitro_status = await get_nitro_status_oauth(user)
if nitro_status is None:
continue
if (
giveaway_info.get("is_nitro_giveaway")
and not nitro_status
):
continue
if (
giveaway_info.get("exclude_nitro_users")
and nitro_status
):
continue
entrants.add(user)
break
if not reaction_found:
await interaction.followup.send(
f"No reactions found with {emoji} on message `{msg_id}`.",
ephemeral=True,
)
return
if not entrants:
await interaction.followup.send(
f"No valid (non-bot) users reacted with {emoji} on message `{msg_id}`.",
ephemeral=True,
)
return
winners_list = []
entrants_list = list(entrants)
if len(entrants_list) <= winners:
winners_list = entrants_list
else:
winners_list = random.sample(entrants_list, winners)
if winners_list:
winner_mentions = ", ".join(w.mention for w in winners_list)
await interaction.followup.send(
f"Manual roll from message `{msg_id}` in {message_to_roll.channel.mention}:\nCongratulations {winner_mentions}!",
ephemeral=False,
)
if interaction.channel.id != message_to_roll.channel.id:
try:
await message_to_roll.channel.send(
f"Manual roll for message {message_to_roll.jump_url} concluded. Winner(s): {winner_mentions}"
)
except discord.Forbidden:
await interaction.followup.send(
f"(Note: I couldn't announce the winner in {message_to_roll.channel.mention}.)",
ephemeral=True,
)
else:
await interaction.followup.send(
f"Could not select any winners from message `{msg_id}`.", ephemeral=True
)
async def setup(bot: commands.Bot):
cog = GiveawaysCog(bot)
await bot.add_cog(cog)
# The cog_load method will handle re-adding views once the bot is ready.