feat: Implement UserInfoCog to display detailed user information with enhanced UI components

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Slipstream 2025-05-31 12:20:41 -06:00
parent 63b82bad2c
commit b52c979330
Signed by: slipstream
GPG Key ID: 13E498CE010AC6FD

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cogs/user_info_cog.py Normal file
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import discord
from discord.ext import commands
from discord import ui
from datetime import datetime
class UserInfoCog(commands.Cog):
def __init__(self, bot: commands.Bot):
self.bot = bot
@commands.hybrid_command(name="userinfo", description="Displays detailed information about a user.")
async def userinfo(self, ctx: commands.Context, member: discord.Member = None):
"""Displays detailed information about a user."""
if member is None:
member = ctx.author
# --- Information Gathering ---
username_discriminator = f"{member.name}#{member.discriminator}" if member.discriminator != "0" else member.name
created_at_str = member.created_at.strftime("%Y-%m-%d %H:%M:%S UTC")
joined_at_str = member.joined_at.strftime("%Y-%m-%d %H:%M:%S UTC") if member.joined_at else "N/A"
roles = [role.mention for role in reversed(member.roles) if role.name != "@everyone"]
roles_str = ", ".join(roles) if roles else "None"
if len(roles_str) > 1000: # Discord limits field values
roles_str = roles_str[:997] + "..."
status_str = str(member.status).title()
if member.activity:
if member.activity.type == discord.ActivityType.playing:
activity_str = f"Playing {member.activity.name}"
elif member.activity.type == discord.ActivityType.streaming:
activity_str = f"Streaming {member.activity.name} on {member.activity.platform}"
elif member.activity.type == discord.ActivityType.listening:
activity_str = f"Listening to {member.activity.title} by {member.activity.artist}"
elif member.activity.type == discord.ActivityType.watching:
activity_str = f"Watching {member.activity.name}"
elif member.activity.type == discord.ActivityType.custom:
activity_str = f"{member.activity.emoji if member.activity.emoji else ''} {member.activity.name if member.activity.name else ''}".strip()
else:
activity_str = "None"
else:
activity_str = "None"
# --- UI Components v2 View ---
class UserInfoView(ui.LayoutView):
def __init__(self, target_member: discord.Member):
super().__init__(timeout=180) # 3 minutes timeout
main_container = ui.Container(accent_colour=target_member.accent_color or target_member.color or discord.Color.blue())
self.add_item(main_container)
# Header Section with Avatar
header_section = ui.Section(accessory=ui.Thumbnail(media=target_member.display_avatar.url, description="User Avatar"))
main_container.add_item(header_section)
header_section.add_item(ui.TextDisplay(f"**{target_member.display_name}**"))
header_section.add_item(ui.TextDisplay(f"({username_discriminator}) - ID: {target_member.id}"))
main_container.add_item(ui.Separator(spacing=discord.SeparatorSpacing.small))
# Dates Section
dates_section = ui.Section()
main_container.add_item(dates_section)
dates_section.add_item(ui.TextDisplay(f"**Joined Server:** {joined_at_str}"))
dates_section.add_item(ui.TextDisplay(f"**Account Created:** {created_at_str}"))
main_container.add_item(ui.Separator(spacing=discord.SeparatorSpacing.small))
# Status & Activity Section
status_activity_section = ui.Section()
main_container.add_item(status_activity_section)
status_activity_section.add_item(ui.TextDisplay(f"**Status:** {status_str}"))
status_activity_section.add_item(ui.TextDisplay(f"**Activity:** {activity_str}"))
if target_member.nick:
status_activity_section.add_item(ui.TextDisplay(f"**Nickname:** {target_member.nick}"))
main_container.add_item(ui.Separator(spacing=discord.SeparatorSpacing.small))
# Roles Section
roles_section = ui.Section()
main_container.add_item(roles_section)
roles_section.add_item(ui.TextDisplay(f"**Roles ({len(roles)}):**"))
if roles:
# For a long list of roles, it's better to display them as a single block
# or handle pagination if it's extremely long.
# For now, a single TextDisplay item.
roles_section.add_item(ui.TextDisplay(roles_str))
else:
roles_section.add_item(ui.TextDisplay("None"))
# Voice State
if target_member.voice:
main_container.add_item(ui.Separator(spacing=discord.SeparatorSpacing.small))
voice_section = ui.Section()
main_container.add_item(voice_section)
voice_section.add_item(ui.TextDisplay(f"**Voice Channel:** {target_member.voice.channel.mention if target_member.voice.channel else 'Not in a channel'}"))
voice_state_details = []
if target_member.voice.self_mute: voice_state_details.append("Muted (Self)")
if target_member.voice.self_deaf: voice_state_details.append("Deafened (Self)")
if target_member.voice.mute: voice_state_details.append("Muted (Server)")
if target_member.voice.deaf: voice_state_details.append("Deafened (Server)")
if target_member.voice.self_stream: voice_state_details.append("Streaming")
if target_member.voice.self_video: voice_state_details.append("Video On")
if voice_state_details:
voice_section.add_item(ui.TextDisplay(f"**Voice State:** {', '.join(voice_state_details)}"))
# Add more sections as needed (e.g., permissions)
view = UserInfoView(member)
await ctx.send(view=view, ephemeral=False) # Send publicly by default
@commands.Cog.listener()
async def on_ready(self):
print(f'{self.__class__.__name__} cog has been loaded.')
async def setup(bot: commands.Bot):
await bot.add_cog(UserInfoCog(bot))