# Voice Features Disagreement includes experimental support for connecting to voice channels. You can join a voice channel and play audio using an :class:`AudioSource`. ```python voice = await client.join_voice(guild_id, channel_id) await voice.play_file("welcome.mp3") await voice.play_file("another.mp3") # switch sources while connected await voice.close() ``` Voice support is optional and may require additional system dependencies such as FFmpeg. ## Next Steps - [Components](using_components.md) - [Slash Commands](slash_commands.md) - [Caching](caching.md) - [HTTP Client Options](http_client.md)