Add Guild.me property (#90)
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@ -13,6 +13,7 @@ A Python library for interacting with the Discord API, with a focus on bot devel
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- Message component helpers
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- `Message.jump_url` property for quick links to messages
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- Built-in caching layer
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- `Guild.me` property to access the bot's member object
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- Experimental voice support
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- Helpful error handling utilities
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@ -1284,6 +1284,15 @@ class Guild:
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def get_role(self, role_id: str) -> Optional[Role]:
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return next((role for role in self.roles if role.id == role_id), None)
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@property
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def me(self) -> Optional[Member]:
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"""The member object for the connected bot in this guild, if present."""
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client_user = getattr(self._client, "user", None)
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if not client_user:
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return None
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return self.get_member(client_user.id)
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def __repr__(self) -> str:
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return f"<Guild id='{self.id}' name='{self.name}'>"
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@ -13,6 +13,15 @@ if member:
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print(member.display_name)
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```
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To access the bot's own member object, use the ``Guild.me`` property. It returns
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``None`` if the bot is not in the guild or its user data hasn't been loaded:
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```python
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bot_member = guild.me
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if bot_member:
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print(bot_member.joined_at)
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```
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The cache can be cleared manually if needed:
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```python
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